Introduction
Contents
- Introduction
- Editor’s Choice
- Company Analysis of HTC Vive vs. Oculus Rift
- Features of HTC Vive vs. Oculus Rift Statistics
- HTC Vive vs. Oculus Rift Statistics by Market Share and Usage
- By Sales and Install Base
- VR Headsets User Statistics
- HTC Vive vs. Oculus Rift Pricing Statistics
- Website Traffic Analysis of HTC Vive vs. Oculus Rift Statistics
- By Country
- By Age Demographics
- By Gender Demographics
- By Marketing Channels Distribution
- By Social Media
- Types of HTC Vive and its Specifications
- Comparison Between Oculus Rift CV1 and Oculus Rift S
- Conclusion
HTC Vive vs Oculus Rift Statistics: The overall virtual reality market is growing exponentially and has transformed the way we experience games, movies, and even education. In recent years, the HTC Vive and Oculus Rift have been the top VR headsets in the global market, offering immersive, high-quality VR experiences. However, each comes with its strengths and limitations.
HTC Vive is a line of virtual and mixed reality headsets designed for use with personal computers as well as standalone headsets such as the Vive Focus line, Vive Flow glasses, and the Vive Elite XR mixed reality headset. Additionally, Oculus Rift is a discontinued line of virtual reality headsets, known for its smooth user experience, comfortable design, and robust content library. The Rift underwent various pre-production models before the release of the Oculus Rift CV1, intended for general public use.
This article presents several statistical analyses from different sources that will help you understand both platforms’ markets, user bases, usage patterns, and many other key features.
Editor’s Choice
- According to mdpi.com, as of 2023, the Oculus market captured a 58% share, and HTC Vive accounted for 6.2%.
- As of 2019, the HTC Vive family sold approximately 1.3 million units, while the Rift family sold almost 1.5 million units.
- Reddit further reports that as of October 2024, HTC Vive’s user share was around 2.12%, while Oculus Rift accounted for a 0.87% share.
- By mid-2025, the HTC Vive Pro 2 costs USD 699 to USD 800, while the Oculus Rift full PC-VR kit costs USD 599.
- According to Similarweb reports, as of May 2025, vive.com received 484.5K website visits, followed by oculus.com with 1.5 million visits.
- Both HTC Vive’s and Oculus Rift’s websites accounted for the highest traffic share from the United States, resulting in 24.42% and 32.57%, respectively.
- In vive.com, users aged from 18 to 24 years captured the highest traffic share of 39.06%, followed by the same age group, which secured a 35.38% share in oculus.com.
- Approximately 59.15% of the total traffic to vive.com was generated through organic searches, while on oculus.com, direct searches made up the highest share of 58.33%.
- Both the websites of HTC Vive and Oculus Rift received the highest social media traffic via YouTube, resulting in 53.92% and 48.98% of their traffic, respectively.
Company Analysis of HTC Vive vs. Oculus Rift
HTC Vive | Oculus Rift | |
Manufacturer |
HTC |
Oculus |
Headquarters |
Taipei, Taiwan |
Menlo Park, California, USA |
Release Date |
April 4, 2016 |
March 28, 2016 |
Product type |
Virtual reality devices |
Virtual reality headset (PC, tethered) |
Device Type |
PC-powered VR |
|
Industry |
Consumer electronics, VR, and smartphones |
Virtual reality, and consumer tech (part of Meta) |
Platform |
SteamVR, Viveport |
SteamVR, Oculus Home |
Notable Product |
HTC Vive (Vive, Vive Pro, Vive Cosmos, Vive XR) |
Oculus Rift (Rift CV1, Rift S, Meta Quest series) |
Employees |
As of 2024, approx. 3,000 |
Approx. 71,500+ |
Website |
vive.com |
oculus.com |
Features of HTC Vive vs. Oculus Rift Statistics
HTC Vive | Oculus Rift | |
Ocularity |
Binocular |
|
IPD Range |
61-72 mm hardware adjustable (manual) |
58-72 mm hardware adjustable (manual) |
Passthrough |
RGB camera |
– |
Display Type |
2 x OLED binocular |
2 x AMOLED binocular |
Subpixel Layout |
PenTile Diamond 2 subpixels per pixel |
|
Resolution |
1080×1200 per-eye |
|
Dimensions |
190 x 117 x 140 mm without headstrap |
171 x 88 x 140 mm without headstrap |
Weight |
470 g with headstrap |
|
Binocular Overlap |
93.45° |
71.15° |
Average Pixel Density |
|
|
Visible FoV |
|
|
Rendered FoV |
|
|
Material |
Plastic, foam facial interface |
|
Headstrap |
Flexible fabric strap |
|
Colors |
Black |
|
Tracking Type |
6 DoF Marker-based |
6 DoF Outside-in |
Tracking Frequency |
1000 Hz |
– |
Batteries |
Rechargeable 6-hour battery life |
AA 20-hour battery life |
Base Stations |
2 x Vive Base Station |
2 x Oculus Rift Base Station |
Input Methods |
Trackpad, face buttons, index trigger, grip buttons |
Capacitive face buttons, capacitive joystick, capacitive touch pad, capacitive index trigger, middle finger trigger |
Finger Tracking |
Partial thumb and index finger tracking |
Partial finger and thumb tracking via capacitive sensors |
Controllers |
2 x HTC Vive controller 6 DoF |
2 x Oculus Touch (first generation) 6 DoF |
Haptics |
Yes |
|
Speakers |
– |
Integrated stereo headphones |
Microphone |
Yes |
|
Wired Video |
HDMI, USB 2.0 |
HDMI 1.3, USB 3.0 |
3.5mm Audio Jack |
Yes |
No |
Ports |
USB Type-A |
– |
(Reference: mdpi.com)
- The above graph indicates that in 2023, the Oculus market captured a 58% share, while HTC Vive accounted for 6.2%.
- According to G2 reports, Meta’s Oculus/Quest line is expected to dominate with a share of around 74% by the end of 2024.
- Electroiq reports that, in the VR gaming market, Oculus Quest 2 alone holds approximately a 75% market share.
- According to Techradar reports, in 2018, Rift usage on Steam peaked at around 47%, compared to Vive’s 45%.
By Sales and Install Base
- According to Wikipedia’s report analysis, by mid-2016, the HTC Vive (first-generation) had shipped 100,000 units.
- HTC shipped more than 140,000 units by late 2016.
- As of 2019, the HTC Vive family sold approximately 1.3 million units, while the Rift family sold almost 1.5 million units.
- The Reddit report states that on July 20th, the original Rift CV1 sold around 547,000 units.
- As of April 2021, the Rift S and CV1 lines were discontinued, as mentioned on Wikipedia.
VR Headsets User Statistics
- Reddit reports further states that as of October 2024, HTC Vive’s user share was around 2.12%.
- Furthermore, the shares of other HTC headset users are followed by HTC Vive Pro 2 (0.49%), HTC VIVE XR Elite (0.38%), HTC Vive Pro (0.33%), and HTC Vive Cosmos (0.05%).
- In the same duration, the user share of Oculus Rift accounted for 0.87%.
- Oculus headset’s user shares are followed by Oculus Quest 2 (11.3%), Meta Quest 3 (6.09%), Oculus Rift S (1.96%), Meta Quest Pro (0.43%), and Oculus Quest (0.38%).
(Reference: vpnalert.com)
- The graph above indicates that in March 2023, Oculus Rift captured a 9.59% share, followed by HTC Vive with a 5.67% share.
- Furthermore, the shares of other VR headset consumers are as follows: Oculus Quest 2 (42.05%), Valve Index HMD (13.16%), Windows Mixed Reality (3.82%), and the remainder (25.36%).
HTC Vive vs. Oculus Rift Pricing Statistics
- According to the reports of vr.compare.com, HTC Vive (CV1) launched in April 2016 at USD 799 with two motion controllers, and base stations
- In contrast, the Oculus Rift CV1 costs USD 599, which includes the headset, controllers, and sensors.
- The reports of Time show that HTC Vive enhanced its price from USD 799 to USD 599 in August 2017, while Oculus Rift dropped to a USD 499 bundle in the same period.
- The HTC Vive Pro 2 standalone headset is currently priced at around USD 699 to USD 800 during mid-2025 sales.
- Meanwhile, the Oculus Rift full PC-VR kit (headset, controllers, and sensors) remains priced at around USD 599.
Website Traffic Analysis of HTC Vive vs. Oculus Rift Statistics
- According to the reports of Similarweb, as of May 2025, the total website visits of vive.com accounted for 484.5K, up by 11.4% from last month.
- Meanwhile, total visits secured by com were around 1.5 million in the same time, down by 4.8% from April.
Specifications | vive.com | oculus.com |
Bounce Rate |
47.7% |
39.62% |
Pages per Visit |
2.64 |
2.63 |
Avg Visit Duration |
00:01:53 |
00:01:36 |
Three months’ Rank Change |
105,503 to 96,394 |
35,755 to 39,333 |
Global Rank |
#96,394 |
39,333 |
Country Rank |
#63,753 (United States) |
#20,920 (United States) |
Category Rank |
#2,021 |
#642 |
By Country
- In May 2025, both HTC Vive’s and Oculus Rift’s websites accounted for the highest traffic share from the United States, resulting in 24.42% (up by 53.37% from April) and 32.57% (down by 1.9%), respectively.
Furthermore, other countries’ web traffic in the same period is stated as:
Country | HTC Vive web traffic | Country | Oculus Rift web traffic |
Japan |
12.67% (+16.83%) |
United Kingdom |
7.39% (+0.27%) |
United Kingdom |
4.29% (+4.05%) |
Germany |
4.47% (+18.21%) |
Taiwan |
4.1% (-13.19%) |
Canada |
3.83% (-8.13%) |
France |
3.42% (+43.85%) |
Japan |
3.41% (+7.6%) |
Others |
51.11% |
Others |
48.32% |
By Age Demographics
- At the same time, users aged 18 to 24 years captured the highest traffic share of 39.06% on vive.com, according to Similarweb.
- Meanwhile, the same age group secured a 35.38% share in Oculus.com.
In May 2025, other age groups’ traffic shares of both VR devices are mentioned below:
Age Group (Years) | HTC Vive | Oculus Rift |
25 to 34 |
28.67% |
30.03% |
35 to 44 |
15.44% |
16.43% |
45 to 54 |
8.79% |
9.29% |
55 to 64 |
4.9% |
5.46% |
65+ |
3.14% |
3.4% |
By Gender Demographics
Platform | Male | Female |
HTC Vive |
72.95% |
27.05% |
Oculus Rift |
71.42% |
28.58% |
By Marketing Channels Distribution
- According to Similarweb reports, in the same period, approximately 59.15% of the total traffic to vive.com was generated through organic searches.
- Similarly, on oculus.com, direct searches made up the highest share of 58.33%.
Overall traffic shares of May 2025 are stated in the table below:
Channels Name | HTC Vive | Oculus Rift |
Direct |
29.07% |
58.33% |
Referrals |
5.79% |
9.58% |
Organic Search |
59.15% |
28.67% |
Paid Search |
1.54% |
0% |
Social |
3.48% |
2.98% |
Media |
0.06% |
0.15% |
Display |
0.91% |
0.28% |
By Social Media
- Both the websites of HTC Vive and Oculus Rift received the highest social media traffic via YouTube, resulting in 53.92% and 48.98% of their traffic, respectively.
Platform Name | vive.com | Platform Name | oculus.com |
|
24.98% |
|
21.59% |
X-twitter |
13.16% |
WhatsApp Webapp |
13.88% |
|
4.16% |
|
8.08% |
Discord |
2.66% |
|
3.65% |
Others |
1.13% |
others |
3.82% |
Types of HTC Vive and its Specifications
Model | Resolution (per eye) | Tracking Type | Refresh Rate | FOV | PC Requirement |
HTC Vive (2016) |
1080 × 1200 |
External base stations |
90 Hz |
110° |
Yes |
Vive Pro 2 (2021) |
2448 × 2448 |
External stations |
90/120 Hz |
120° |
Yes |
Vive Cosmos (2019) |
1440 × 1700 |
Inside‑out cameras |
90 Hz |
110° |
Yes |
Vive Focus 3 (2021) |
2448 × 2448 |
Inside‑out |
90 Hz |
120° |
No, streams are optional |
Focus Vision (2024) |
2448 × 2448 |
90/120 Hz |
120° |
Hybrid |
|
Vive Flow (2021) |
– |
75 Hz |
100° |
No |
|
Vive XR Elite (2023) |
– |
90 Hz |
110° |
No |
Comparison Between Oculus Rift CV1 and Oculus Rift S
Feature | Oculus Rift CV1 | Oculus Rift S |
Display Type |
Dual OLED |
Single LCD |
Resolution (per eye) |
1080 × 1200 |
1280 × 1440 |
Refresh Rate |
90 Hz |
80 Hz |
Tracking |
External sensors |
Inside-out tracking (5 cameras) |
IPD Adjustment |
Manual (physical) |
Fixed (software-only) |
Audio |
Integrated headphones |
Built-in speakers, 3.5mm jack |
Controllers |
Touch (after launch) |
Oculus Touch Gen 2 |
Launch Price |
USD 599 |
USD 399 |
Conclusion
After completing the article on HTC Vive vs. Oculus Rift Statistics – Which is Better?, it can be concluded that in recent years, HTC Vive has led the virtual reality space compared to the Oculus Rift, especially in terms of hardware capabilities, ongoing support, and innovation. Hopefully, the overall report will guide you positively in understanding both the VR headset market and its features and will help you to make a better decision.